tag:blogger.com,1999:blog-7239577512598038009.post1887193097707946600..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: You Go Even FirsterTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7239577512598038009.post-3163416659485336092012-10-17T11:16:47.469-07:002012-10-17T11:16:47.469-07:00I swear I've read some game material somewhere...I swear I've read some game material somewhere that formally stated Hasted creatures go first, Slowed creatures go last, so I'm not really being original, here. B2 would certainly confirm that it was at least an informal rule.<br /><br />I've said else that you can use a die roll to break ties, but since a tied die roll means simultaneous actions, I'm actually leaning towards just skipping the die roll. Sometimes, you want the craziness of two opponents killing each other.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-50016533438649608202012-10-17T04:24:53.901-07:002012-10-17T04:24:53.901-07:00Your system would work well with OD&D or Holme...Your system would work well with OD&D or Holmes Basic. Do you roll a die for tied Dex or have them go simultaneously?<br /><br />It was pointed out to me recently that in the original B2 for Holmes, Gygax has the hasted skeletons in the Temple go twice per round - once at the beginning, before everyone else based on Dex, and once at the end. So there's some published support for Haste beating Dex scores.Zenopus Archiveshttps://www.blogger.com/profile/14069501995927451558noreply@blogger.com