tag:blogger.com,1999:blog-7239577512598038009.post2101644679571981104..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Reload Last Save?Talysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7239577512598038009.post-18495828840883256962019-12-01T12:58:11.620-08:002019-12-01T12:58:11.620-08:00The finality of a slain adventurer lends import to...The finality of a slain adventurer lends import to the entire party. This is true whether an adventurer is slain or not. Apart from actual risk of harm, there is no other way to earn this baseline credibility at the game table.Chrishttps://www.blogger.com/profile/14322782126113868388noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-4457601971501425902019-11-19T12:16:53.467-08:002019-11-19T12:16:53.467-08:00I played in a re-load last save style table top ad...I played in a re-load last save style table top adventure a long time ago. Each time we were revived every stat was one lower so we got worse and worse as we failed. It was modified RuneQuest so stat drop hurt. It was a lot of fun and the challenge balanced out as we had more knowledge each subsequent battle but were a bit worse all around.<br /><br />I wouldn't want every game like that, but it made a real nice change of pace that I remember decades later.Ruprechthttps://www.blogger.com/profile/00139664977453444000noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-90014758423101860312019-11-18T19:07:55.900-08:002019-11-18T19:07:55.900-08:00I've quit groups when I've realized the GM...I've quit groups when I've realized the GM was pulling punches and keeping PCs alive. <br />I don't think it's a new thing, but it's a style of play I've never enjoyed. Nothing my PC does will feel 'heroic' if there's really no risk. <br />And capture/ransom/escape doesn't carry the same sort of threat.Timmy Crabcakeshttps://www.blogger.com/profile/14737954661234574830noreply@blogger.com