tag:blogger.com,1999:blog-7239577512598038009.post2451875724265879776..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Fighter VariantsTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7239577512598038009.post-14351326296241357582012-10-06T21:09:21.017-07:002012-10-06T21:09:21.017-07:00As I get closer to what I think is the final form,...As I get closer to what I think is the final form, yes.<br /><br />Actually, depending on how it goes, I may try to make a "classes" product that works much like the "monsters" product, which may mean some free e-zines about classes. But I have to see if that same format works for classes.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-50833726256220376422012-10-06T20:37:35.258-07:002012-10-06T20:37:35.258-07:00I've had "custom" classes on the bra...I've had "custom" classes on the brain a lot lately, and I think your blog might have just hit the sweet spot. I've been particularly stuck on fighter variant type classes...I was leaning towards the idea that fighters should just be fighters, but I think this gives me a comfortable amount of wiggle-room. Are you going to consolidate your class building stuff? DMWieghttps://www.blogger.com/profile/03682249561077936507noreply@blogger.com