tag:blogger.com,1999:blog-7239577512598038009.post3157657254831303901..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Setting, Rules, and InnovationTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7239577512598038009.post-55066212327899401932016-05-02T09:23:15.341-07:002016-05-02T09:23:15.341-07:00This is why I think there are a lot more random ta...This is why I think there are a lot more random table resources for fantasy than SF - even with non-classic fantasy worlds like Tekumel, Talislanta, or Mazes & Minotaurs, there seems to be a default set of assumptions about fantasy RPGs (vaguely medieval, most have non-humans, Western-type magic) that can't be assumed for a SF game where the world assumptions might wildly different (you couldn't use a space-opera set of random tables for a hard-science near future game like GURPS Transhuman Space, or a post-holocaust set of tables for a Traveller-type stellar trader campaign. Garyhttps://www.blogger.com/profile/02808516798917797684noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-63371602444198621592015-05-22T07:06:01.888-07:002015-05-22T07:06:01.888-07:00I don't think Slumbering Ursine Dunes matches ...I don't think Slumbering Ursine Dunes matches your guess. It's a detailed region with four factions, a few dozen sites, and two densely mapped and precisely described adventuring locations.Tom Hudsonhttps://www.blogger.com/profile/14295247089905712338noreply@blogger.com