tag:blogger.com,1999:blog-7239577512598038009.post3810608192282184738..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: XP: Treasure vs. MonsterTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7239577512598038009.post-66469512197629916752020-07-07T19:04:25.444-07:002020-07-07T19:04:25.444-07:00Fair enough. Fair enough. Dennis Laffeyhttps://www.blogger.com/profile/03053699552003336733noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-23795182629483021732020-07-07T11:15:34.427-07:002020-07-07T11:15:34.427-07:00The exponential increase might be enough to make m...The exponential increase might be enough to make monster XP matter less at higher levels <b>in isolation</b>. But the balance between monster XP and treasure XP remains the same.<br /><br />I'm saying I don't want it to.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-82933590738845843752020-07-06T14:09:25.357-07:002020-07-06T14:09:25.357-07:00I think the exponential increase in XP needed to g...I think the exponential increase in XP needed to gain a level already does a good job of making the creatures worth less as you rise. At first and second level, those 5 points per goblin are nice. By the time you're 5th level, they're barely worth registering (but you do, because a penny saved and all that). But that's just me. I've never used the adjustment for high level PCs on low levels of the dungeon.Dennis Laffeyhttps://www.blogger.com/profile/03053699552003336733noreply@blogger.com