tag:blogger.com,1999:blog-7239577512598038009.post5725764540924122146..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Non-Magical PotionsTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7239577512598038009.post-88377734311517233622011-09-03T10:05:54.504-07:002011-09-03T10:05:54.504-07:00The addiction rules are in small but vicious dog a...The addiction rules are in small but vicious dog at vaults of Nagoh.<br /><br />My inspiration was more mundane: I just tried to think of mechanical advantages players would want bad enough to risk addiction. Well, and also seem to fit the archetypal drug effects: speed, strength, ignoring pain. But looking back at your list there are some interesting ones I hadn't thought of and might use now.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-3414255352234205432011-08-31T17:41:26.778-07:002011-08-31T17:41:26.778-07:00@Telecanter: I haven't seen Chris Hogan's ...@Telecanter: I haven't seen Chris Hogan's rules on addiction, to my knowledge...<br /><br />When you were coming up with drug effects for your campaign, did you use the existing spell lists for ideas? The way I came up with the non-magical potions was: spell levels 1 through 3 became potions on the first table, levels 4 through 6 became "powerful" potions on the second table. Spells that I didn't have an immediate idea how to turn into non-magical effects were skipped. The Polymorph spells were broken up into individual minor physical alterations (the Physical Alteration Serums, as well as the Depiliatory Draught.)Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-31243503857132281372011-08-30T22:01:08.358-07:002011-08-30T22:01:08.358-07:00Some of these map pretty closely with effects I ha...Some of these map pretty closely with effects I have in mind for drugs in my campaign. So you get some of the good of potions, but they all have a chance of addiction. (based on Chris Hogan's rules)Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.com