tag:blogger.com,1999:blog-7239577512598038009.post6343726516671521791..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Should Hit Dice Be Hit Dice?Talysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7239577512598038009.post-16892632967107094682009-10-16T01:09:28.934-07:002009-10-16T01:09:28.934-07:00@rainswept: Actually, I just meant the fighter'...@rainswept: Actually, I just meant the fighter's "to hit" progression. Adjusting XP would slow down level progression in general.<br /><br />@Daniel: I'm fine with level limits -- I'm thinking 12 or 15 -- but I'm looking for a shallower depth for "to hit" adjustments. A lot of these thoughts came from studying a spreadsheet someone made to compare the THAC0s for monsters and classes in LBB, B/X, BECM, AD&D, OSRIC, Labyrinth Lord, and S&W Whitebox. Yje LBB progression is what I really want, but I was just wondering how to get that without a chart...Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-86742120812250355732009-10-15T19:38:43.513-07:002009-10-15T19:38:43.513-07:00Depending on your feelings on level limits (I pers...Depending on your feelings on level limits (I personally prefer them) giving fighters a +1 every level doesn't go too far as long as you cap their levels below 20. Then less fighty types could simply increase every other level, every third level or what have you.Daniel "Theophage" Clarkhttps://www.blogger.com/profile/06549820632347676051noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-18731329160941775392009-10-15T16:22:46.438-07:002009-10-15T16:22:46.438-07:00However, this does make fighters progress too rapi...<i>However, this does make fighters progress too rapidly.</i><br /><br />You should be able to fix this by modifying the variable XP advancement in the character tables to reflect the 'to hit' advancement you want... M-U would require twice (or whatever) the XP because you want their THAC0 to improve more slowy.rainswepthttps://www.blogger.com/profile/06165059567790555748noreply@blogger.com