tag:blogger.com,1999:blog-7239577512598038009.post8189271950829257493..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: AdversityTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7239577512598038009.post-81612741376243579612023-06-10T17:28:44.887-07:002023-06-10T17:28:44.887-07:00Sorry about the late reply. I don't know exact...Sorry about the late reply. I don't know exactly why the rules are written the way they are, which is why I speculated how it might have been interpreted. Maybe it was 10% per point of Con above 3. Or maybe Gygax et al. picked either the low result or high result in the given range based on the severity of the adversity.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-46288203220545265472023-05-20T22:43:20.756-07:002023-05-20T22:43:20.756-07:00Sorry to comment on such an old post. Trying to fi...Sorry to comment on such an old post. Trying to figure out how the percentages are determined. I am not so sure it is a simple "add 10% per point of constitution". If that were the case, why bother to break out:<br /><br />Constitution 9-12: 60-90% chance of survival<br />Constitution 8 or 7: 40-50% chance of survival<br /><br />If it were 10% per point, why not just write 7-12: 40-90%. Or if you wanted two rows, split them evenly 7-9: 40-60% and 10-12: 70-90%.<br /><br />The fact that you have them in a group of two and a group of four makes me think there is more to this.<br />akweberbhttps://www.blogger.com/profile/00307821707200787878noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-22053362082497726702010-10-18T18:38:21.830-07:002010-10-18T18:38:21.830-07:00Those are pretty much the same rulings I'd mak...Those are pretty much the same rulings I'd make, except for the bit about Raise Dead. However, I might require an adversity roll for a body <i>prior</i> to casting Raise Dead. More on that in the <a href="http://9and30kingdoms.blogspot.com/2010/10/adversity-ii.html" rel="nofollow">next post</a>, since it's more clearly a house rule.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-35071063282447571602010-10-18T12:50:40.807-07:002010-10-18T12:50:40.807-07:00If a character is paralyzed by Ghouls, I require i...If a character is paralyzed by Ghouls, I require it at the end of the time period at which they normally would have woken up. This gives time for a potential Cure Light Wounds, which I allow to remove paralysis (as in B/X). If they remain paralyzed for the entire time period and fail their Constitution roll, then death is the consequence.<br /><br />This isn't quite so bad in 3LB OD&D as in later editions, as Ghouls have only one attack, and Turning is unlimited and very effective.<br /><br />(Hold Person is still a charm spell in 3LB OD&D rather than a paralysis effect, and I don't think I've ever given out a Paralysis Wand in that system.)<br /><br />I haven't yet had a character petrified in OD&D, but I'd only require it when they're returned to flesh, possibly modified by damage to their "statue" form. As far as I'm concerned, it's moot until they're turned back.<br /><br />I don't use Resurrection in OD&D, but Raise Dead requires a roll upon being raised.<br /><br />These are just my approaches ... I don't often argue over OD&D ambiguities, as I think differing approaches are part of the fun. :)Scotthttps://www.blogger.com/profile/00155926145150934199noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-2644645575170949452010-10-18T12:36:01.737-07:002010-10-18T12:36:01.737-07:00So, do you require an adversity (system shock) rol...So, do you require an adversity (system shock) roll every time a character is paralyzed, with death as a consequence of failure? Or do you only require it for characters paralyzed for a lengthy time period? Similarly, do you require a roll immediately after a character is petrified, after the character is returned to normal, or both (as I've heard some GMs do?)Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-37417502576095910982010-10-17T22:16:09.102-07:002010-10-17T22:16:09.102-07:00I assign the chance of survival in 10% increments ...I assign the chance of survival in 10% increments across the ability range indicated, which I think is suggested by the neatly corresponding ranges of the ability scores and the chances of success.<br /><br />I judge "withstanding adversity" as withstanding "being paralyzed, turned to stone, etc." The "etc." is the tough call, so I just assume it implicates the sort of things that require a System Shock roll in AD&D 1e, or things that are particularly traumatic. Pretty much a judgment call.<br /><br />Paralysis is awfully nasty under this system.Scotthttps://www.blogger.com/profile/00155926145150934199noreply@blogger.com