tag:blogger.com,1999:blog-7239577512598038009.post8862782588706654855..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: MemorizationTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7239577512598038009.post-88155577733529710552010-11-12T17:13:04.297-08:002010-11-12T17:13:04.297-08:00... and that's the way everyone played it, inc...... and that's the way everyone played it, including Gary. But I'm thinking that, to make Liber Zero distinctive and to make it a good base for house ruling, it might be paradoxically wise to go with the implied minimum ruleset. I think it was on the OD&D forum that Rob Kuntz said Gary ran D&D essentially by Greyhawk rules even at the time the LBBs were published, but he had different goals for the first core ruleset: it needed to be a simple add-on to Chainmail which could be modified to taste.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-62327336187071354572010-11-12T12:56:24.237-08:002010-11-12T12:56:24.237-08:00You might be interested to compare the above to wh...You might be interested to compare the above to what Gygax said in a couple of issues of <i>The Strategic Review</i>, where he clarifies the D&D magic system. Here's a quote from his FAQ article in Vol. 1, No. 2 (Summer 1975):<br /><br />"<i>Spells: A magic-user can use a given spell but once during any given day, even if he is carrying his books with him. This is not to say that he cannot equip himself with a multiplicity of the same spell so as to have its use more than a single time. Therefore, a magic-user could, for example, equip himself with three sleep spells, each of which would be usable but once. He could also have a scroll of let us say two spells, both of which are also sleep spells. As the spells were read from the scrolls they would disappear, so in total that magic-user would have a maximum of five sleep spells to use that day. If he had no books with him there would be no renewal of spells on the next day, as the game assumes that the magic-use gains spells by preparations such as memorizing incantations, and once the spell is spoken that particular memory pattern is gone completely. In a similar manner spells are inscribed on a scroll, and as the words are uttered they vanish from the scroll.</i>"<br /><br />He devotes a whole article to the subject of Vancian magic in D&D in the final issue, Vol. 2, No. 2. (April 1976), which is well worth the read.Anonymousnoreply@blogger.com