tag:blogger.com,1999:blog-7239577512598038009.post1415618560676543051..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Thief Skills As Surprise -- TheftTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-7239577512598038009.post-69177978368168877442018-03-30T12:07:31.161-07:002018-03-30T12:07:31.161-07:00email me so I can make the changes you want. sande...email me so I can make the changes you want. sanderson2208@gmail.comScott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-58456327370944944312018-03-30T09:45:50.930-07:002018-03-30T09:45:50.930-07:00Good work!
You might want to clarify which sectio...Good work!<br /><br />You might want to clarify which sections you've added. I wouldn't use the 30-INT for the minimum time to learn languages, for example.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-9841698505399361852018-03-30T07:30:51.505-07:002018-03-30T07:30:51.505-07:00I edited your system for clarity here:
https://dr...I edited your system for clarity here:<br /><br />https://drive.google.com/file/d/1bpC3VfD_AlWvI4ts35BUgKVWJukKTcfv/view?usp=sharingScott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-7780647708973771462018-03-29T20:45:35.918-07:002018-03-29T20:45:35.918-07:00Thanks for this, it's really good. I think you...Thanks for this, it's really good. I think you really nailed it. If you layer the appropriate RP elements over it, it will be just right. Perfect. Thank you!Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-61421365091786287822018-03-29T17:54:14.704-07:002018-03-29T17:54:14.704-07:00It actually does have its own post. A couple posts...It actually does have its own post. A couple posts, in fact. I just haven't talked about it for a while.<br /><br /><a href="http://9and30kingdoms.blogspot.com/2015/06/bribe-craft-train.html" rel="nofollow">Bribe, Craft, Train</a><br /><br />That's not the first post where I talked about it, but it describes universal process and links to specific applications (creating arcane libraries, shrines, legendary weapons, barony investments.)<br /><br />What I really need to do is expand it and arrange it all in a PDF and offer it as pay-what-you-want. But that's true of a lot of things I've written. Once I get the energy...Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-89701389358888118022018-03-29T14:53:56.881-07:002018-03-29T14:53:56.881-07:00That’s really brilliant. The cost associated is al...That’s really brilliant. The cost associated is already there. Find a teacher, spend the time and money, and you can learn it. Brilliant and elegant and I think worth its own post. Thank you. Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-89549668204465471102018-03-29T14:39:13.927-07:002018-03-29T14:39:13.927-07:00Oh, and in case it's not obvious, the currency...Oh, and in case it's not obvious, the currency I use for that is gold pieces. And time, of course.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-53180965334557633552018-03-29T14:37:57.978-07:002018-03-29T14:37:57.978-07:00There's two ways I handle it.
1.) To start th...There's two ways I handle it.<br /><br />1.) To start the game with a mundane skill, buy the associated tool during character generation. To learn lockpicking, buy lockpicks.<br /><br />2.) To learn a skill or a single spell, treat it as magical research. Mundane skill training costs 1/10th as much as researching a spell. Many mundane skills are treated as 1st level, but something you normally see a class pick up at 4th level, for example, will be treated as being that level when determining base costs.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-86651302690547385162018-03-29T12:07:21.972-07:002018-03-29T12:07:21.972-07:00Here's something that has perplexed me: How, m...Here's something that has perplexed me: How, mechanically, does a figure pay to learn a particular Thief skill? Or, for that matter, learn to cast a single spell if they're not a spell caster by trade? These things ought to be possible, but I'm not sure how to cost them out, or what currency should be used to pay.Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.com