tag:blogger.com,1999:blog-7239577512598038009.post4300990252218842865..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Levels of Heroic SparkTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7239577512598038009.post-46128334489888002012010-05-16T19:33:23.631-07:002010-05-16T19:33:23.631-07:00The problem with "rules as written" is t...The problem with "rules as written" is that they've been written many ways. The LBBs only have three classes, and actually fit the "heroic spark" interpretation better: all classes have equal chances to hit at 1st level and do equal damage, and the more mundane the class, the less experience it requires. So, a character performing a "standard act of adventurousness" will advance faster if only trying to excel in mundane pursuits, but will advance slower if trying to excel in the supernatural.<br /><br />I haven't studied Greyhawk intensively, but I feel it is there that the rules start to drift towards the "professional competence" interpretation. Certainly, it's established by the time AD&D comes out.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-67764540125926140652010-05-16T19:21:13.775-07:002010-05-16T19:21:13.775-07:00That was a quick response. :)
My point on "g...That was a quick response. :)<br /><br />My point on "getting less for the same heroic deed" was related to different experience point requirements for different classes to go up a level--the same deed is "worth" proportionally less.<br /><br />I think those are all really good solutions-- though it is true you modified the rules to get that sort of fit, and my points were raised in regard to the rules "as written."Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.com