tag:blogger.com,1999:blog-7239577512598038009.post4389149167949376382..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Clerics: Piety and SpellsTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7239577512598038009.post-52297681694813136992009-10-16T01:20:01.258-07:002009-10-16T01:20:01.258-07:00@Zzarchov: Ah, yeah, makes it easier to answer in ...@Zzarchov: Ah, yeah, makes it easier to answer in this thread, too. I sort of have a "piety spend" in the sense that I can roll for the deity's reaction when asking for a miracle; on a bad result, the deity might grant the miracle, but the character's Piety drops a point. I like a very shallow point range for variable resources other than hit points.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-31033102739638462562009-10-15T15:20:26.835-07:002009-10-15T15:20:26.835-07:00Have you considered a "piety spend" mech...Have you considered a "piety spend" mechanic? It gives you the option to make Miracles based upon fulfilling your clerical duties while keeping it equally low magic. I posted this here as I realised it made a lot more sense on this post.<br /><br />I'll give an example:<br />http://zzarchov.blogspot.com/2009/06/there-is-candy-at-bottom-of-this-post.htmlZzarchovhttps://www.blogger.com/profile/07714805545939725730noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-32135544134676622242009-10-01T16:55:24.244-07:002009-10-01T16:55:24.244-07:00Okay, that makes a lot more sense.Okay, that makes a lot more sense.Rustyhttps://www.blogger.com/profile/01786312855250456688noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-84964569782973331002009-09-27T16:06:28.253-07:002009-09-27T16:06:28.253-07:00@Rusty: Option 1 isn't a failure % or total sp...@Rusty: Option 1 isn't a failure % or <i>total</i> spell levels; it's a flat prohibition of spells higher than a given level. Consider a fallen 10th level cleric with Piety 1. Under Swords & Wizardry Whitebox and a couple other versions, the priest could normally cast three 1st level spells, three 2nd level, three of each level up to 5th, but because of low Piety, the priest is limited to three 1st level spells only. If you prefer a risk of spell failure, have the spell fail if you roll a d6 higher than Piety, or something similar (call that Option 3.)<br /><br />Option 2 is going to require more prep work if you choose the more elaborate custom spell groups option. The basic version, though? I could rule on whether a spell heals, defends or does something else on the fly. No prep work needed.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-9524270711868288492009-09-27T01:53:32.535-07:002009-09-27T01:53:32.535-07:00Piety 0 means the cleric doesn't have enough f...<i>Piety 0 means the cleric doesn't have enough faith to cast any spells.</i>O ye of little faith. Option 1 & 2 are each interesting, but option 2 would require more prep work for the DM. Is the limiting in Option 1 based on total number of spell levels available or a spell failure % based on piety? I was thinking the former, based on your description.Rustyhttps://www.blogger.com/profile/01786312855250456688noreply@blogger.com