tag:blogger.com,1999:blog-7239577512598038009.post762033474387785029..comments2024-02-27T01:17:39.925-08:00Comments on The Nine and Thirty Kingdoms: Blog Post of Note: D&D Doesn't Understand What Monsters AreTalysmanhttp://www.blogger.com/profile/02162328521343832412noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7239577512598038009.post-38295219699656282522020-08-27T18:05:30.226-07:002020-08-27T18:05:30.226-07:00Even though people don't necessarily take it T...Even though people don't necessarily take it THAT extreme, I think that's basically how many old school players play... although even if a monster is the cause of the problem, players are still free to decide whether killing the monster or killing someone else to fix the monster is the correct solution.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-7239577512598038009.post-45686534443717063062020-08-27T15:24:23.610-07:002020-08-27T15:24:23.610-07:00I always wanted to run a D&D campaign where ki...I always wanted to run a D&D campaign where killing monsters and taking their stuff was always the solution to campaign problems. Crop failure, a monster caused it. Decline in trade, monsters did it. The barmaid won't date you... its because there's a monster involved somehow! Aand yes, I realized this is pretty tongue-in-cheek at a certain point, but the thought hit me after a year+ of playing in a politics heavy shdes of gray "there are no real bad guys" campaign.StevenWarblehttps://www.blogger.com/profile/12697680166430879676noreply@blogger.com