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Wednesday, April 1, 2015

Liber 3d6

I know I have been promising for a while to finish Liber Zero, but I keep re-assessing priorities. Not sure where I want to go with it at the moment.

I feel bad, though, even though I haven't set any deadlines. To make up for it, I did a rush job on a simple RPG called Liber 3d6. It took one day! Natuurally, the layout kind of sucks, and it hasn't been proofed, but I think it is mostly OK.

The name comes from the emphasis on using 3d6 in order for everything, even things like spell casting and purchasing equipment. It's a bit light right now: only a few spells, and a mostly-improv equipment list, but there are six races and six classes, 9 abilities, and a good chunk of rules. Perhaps later I will expand the spell system and do a monster manual.

So here it is, my April 1st PDF offering: Liber 3d6. Let me know what you think!

1 comment:

  1. Not to bad. The game engine is BRP, done with 3d6, so that's cool. The character creation is a little, er, restrictive.

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