I figure my earlier build-a-beast post pretty much covers it, although I'll need to remove all the house-rule stuff and only focus on what duplicates or nearly duplicates the list in the LBBs. Here's my suggested chart:
| Monster Size | | Base HD |
|---|---|---|
| Human-sized being or herd animal | 1 HD | |
| double human size | 8 HD | |
| triple human size | 12 HD | |
| X times human size | X times 4 HD | |
| Adjustments | ||
| slightly larger | +1 HD | |
| half size | -1 HD | |
| lives in small groups | +1 HD | |
| solitary | +2 HD | |
| flock/swarm | -1 HD | |
| enchanted/magical | +1 HD | |
| demonic | +5 HD |
If the final HD is 0, change it to 1-2 HD; if HD is negative, subtract number from 1-2 HD. Hit point penalties or bonuses also modify morale. If you want a low-hit point creature with no moral adjustment, make it a HD/2 or /3 creature, treating it as 0 HD for attacks.
Add a couple notes for some special monster types (oozes, undead, spirits, dragons) and I think we're pretty much set.

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