... now with 35% more arrogance!

Showing posts with label blanc. Show all posts
Showing posts with label blanc. Show all posts

Thursday, July 15, 2010

Blanc: A Minor Matter

I'm not entirely certain how I want to describe Blanc.

Currently, the draft I'm working on calls it "a Character Description Mod for Tabletop Role-Playing Games". Previously, I've referred to it as a character description plug-in. I sort of prefer "plug-in", but I'm not completely sold.

Benefits of calling it a plug-in:
  1. Doesn't carry the risk of people thinking "mod" means module (adventure.)
  2. Doesn't sound as complicated or elaborate as "supplement" or "variant rules".
  3. Sounds easy and breezy; just drop it in to any TTRPG.
  4. Most designers creating RPG materials don't call their products "plug-ins", possibly because of #1.
Downside: it sounds more technical.

Anyone have any preferences? Does "a Character Description Mod/Plug-in for Tabletop Role-Playing Games" even give a clear enough idea of what to expect?

Wednesday, May 26, 2010

More Blanc Logos

Two more, trying out some things from Norman Harman's comment.

With gradient dropshadow:
From blancparis

With gradient backdrop:
From blancparis

Tuesday, May 25, 2010

Blanc Logos

Here are three potential logos for Blanc that I've been working on. I probably shouldn't have placed them on a transparent background, because you can't see the true effect I'm working towards. On a white background, the letters are defined more by the negative space (and the shadow) than by the letters themselves.

Anyone have any preferences between the three?

From blancparis
From blancparis
From blancparis