- To me, "neutral" isn't an alignment, it's the lack of one.
- I prefer a two-alignment Law/Chaos system to Good/Evil or a two-axis system, because...
- I don't interpret Law and Chaos as personality descriptions or moral guidelines, but as factions in cosmic conflict.
- Aligned people and monsters have a supernatural "taint" (which can be detected) and minor powers granted by this taint, which more powerful alignment leaders can take away at their (dis)pleasure.
Protection from Evil, in this interpretation, isn't protection from an alignment, but from evil intent.
I have a swords & sorcery setting with unique alignment rules on the backburner that I'm calling "Malignment" for now, unless I come up with a better name. It has two opposed alignments, locked in a cosmic struggle, but the alignments aren't Good/Evil or Law/Chaos, but Legend/Dream. It's a very Michael Moorcock/Elric-flavored setting. I'm proud of it.
I know this is a super old post but just discovered the blog. Legend/Dream sounds very cool for an alignment system but I’m not sure what exactly it would mean. I assume one is last focused and one is future focused with tradition vs change as elements but (and I don’t know if comments on old posts notify you) anything beyond the one line about Legend and Dream would be super cool to read.
ReplyDeleteHi! No, I don't get notified, but I do check the blogger panel once or twice a day for comments that need to be moderated.
DeleteLegend and Dream are still something I'm working on. They aren't past/future or tradition/change. Don't have time to go into it right now, but the short answer is Legend makes things more extreme (the tallest mountain, the strongest man) while Dream combines things (monstrous hybrids, islands in the sky.) So, although the two are opposed, they aren't actually opposites... something can be tainted by both Legend and Dream at the same time.