I'm sure some of you want a more varied table than the quickie table of four entries in three categories. So here's a 14-entry table. Roll 2 or 3 d20s as appropriate for each formula and read left to right as X Y and Z.
|1||a Barbarian wearing bone Armor|
|2||a Dwarf digging through an earthen Wall|
|3||a Jester sharpening a wooden Tool|
|4||a Fisherman filling a glass Flask|
|5||a Lord/Lady lighting an oil Lantern|
|6-7||a Warrior attacking with an iron Blade|
|8-10||a Peasant carrying a clay pot of Grain|
|11-13||a Tradesman making a water Barrel|
|14-15||a Scholar orating from a parchment Scroll|
|16||a Slave repairing a leather Shield|
|17||a Merchant selling bloody Meat|
|18||a Knight removing a silver Helmet|
|19||a Giant throwing golden Net|
|20||a Rogue hanging from a silken Rope|
First bold word in a line is a Person or Profession, followed by a plain-text Activity; last bold word is an Object, preceded by an italic Material.
(I included Dwarf and Giant on this main list because they could be interpreted as either fantasy races or abnormal humans.)If a match is rolled, re-roll a modifier for each matching position (X, Y or Z). Modifiers can be any of the four categories, depending on what you feel is appropriate, or they can be rolled on an alternative list (I'll save that for a future post.)
Overlaps, as mentioned elsewhere, can be read as combos for one or both positions.
- urban encounters (2d20): Person X leading group of Person Y.
- activities of NPCs/creatures (2d20): Activity X performed with/on Object Y.
- group activities (3d20): Person X performing Activity Y on Person Z.
- government (3d20): Ruling Class (Person) X controls Activity Y and oppresses Class Z.
- economics (2d20): principle income from Activity X on/with Item Y.
- housing (2d20): walls of Material X, roof of Material Y.