- I can point to his final product as a possible spell system for my character class system, for those who don't have D&D books and don't want to use the OGL spell lists for Labyrinth Lord, S&W, or Microlite74;
- I plan on doing something similar, and I'm glad someone else is doing some of the grunt work.
It's not exactly the same thing FrDave is working on, though. For one, I'm quite definitely focusing on this as a GM tool to create spell lists rather than a player tool to customize characters. Additionally, I don't think I'll use quite the same amount of spell variability as he's already building into his system: rather than specifying damage, I'd rather have (for example) a fixed damage base spell and a scaled damage base spell; scaled damage is equal to caster's HD, but must be at least 3rd level, while fixed damage does something like (half spell level) x 1d6, plus either:
- + 1/spell level (ordinary); or,
- - 1 (modified by additional effect)
All of this has to wait a bit. Obviously, finishing Blanc is going to help me conceptualize what I want to do.