"... Charm Person is the LEAST lamented spell EVER amongst DMs. It was a horrible idea the day it was invented and I personally danced on its (and Detect Evil, Know Alignment, etc.'s) graves. More than any other single feature of 4e the removal of open-ended plot-busting powers of this ilk told me that the people writing 4e ACTUALLY UNDERSTOOD what would make the game better."I don't want to deal with the 4e issues. I want to ask pre-3e GMs: have you ever had problems with Charm Person? If so, did any of the problems happen in a situation where there was no GM-driven plot?
Thursday, February 24, 2011
Someone pointed to a Wizards of the Coast 4e discussion where people are complaining about two spells added to 4e Essentials that are, basically, Phantasmal Forces and Charm Person, which apparently have been missing until now because they aren't combat-oriented. On the new Charm Person specifically, they are saying things like: