Yesterday's post about bandits leads naturally to the question "What the heck is a brigand, anyways?"
I don't mean "what's the definition?" Really, "brigand" and "bandit" are synonyms. Based on some historical usage, you could split hairs and say that bandits are normal citizens who turn outlaw because of dissatisfaction, while brigands are an army that has refused to disband after losing their war.
But more important: what is a brigand in the game?"
Bandits are either Neutral or Chaotic. Brigands are always Chaotic, and they have +1 morale. Those are the only differences. That sort of lends support to the position that brigands are more like sore losers than opportunists: the +1 morale could be interpreted either as the effects of military training or their devotion to a lost cause.
This suggests something about the "implied setting" of the LBBs (which Wayne has been writing about on his blog.) If there are wandering bands of warriors who refused to surrender when their leaders surrendered, it suggests recent wars, perhaps unjust wars. Maybe they are the last remnants of a rebellion, or refugees from a recently-conquered province.