But every scheme I’ve seen to make crossbows more attractive focusses on the numbers. Give ‘em a +2 for this, or more damage for that. That way leads to a focus on the system, an attitude I’ve ranted about before. If only there were a rule that was more like Shields Shall Be Splintered, which encourages shields to be more important without mucking around with numbers at all.
How about this:
Anyone can fire a crossbow at short range with no penalty, regardless of training.
Short and sweet. At longer ranges, crossbowmen need practice, because there’s more involved than “point and shoot”. But in the dungeon? Get extra crossbows for your hirelings, and for the M-U. Everyone can be useful.
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