Lessons learned:
- I probably shouldn't do multi-map modules with a one-month deadline. Especially of those maps are all for a single sprawling level, with precisely positioned corridors. One theme of this map is that there is a choice between multiple paths, and those paths take you all around the perimeter of the level, twisting and intertwining around each other, so I had to check over and over to make sure I knew which path was which.
- I also had to make a tiny version of the entire dungeon, to use as a diagram showing where each map was in relation to the full dungeon. Lining everything up, copying, filling, and shrinking that diagram took a while.
- I used a new set of monster-maker tables I'm working on to stat up monsters for this adventure, and I think I need to do more work on it.
- I did learn a lot more about what I can do in Inkscape, including some tricks I used for the illustrations.
There's a lot more I could have (should have) done with formatting, and I did not run spell-check, so I'm sure there are typos galore. But at the moment, I'm kind of proud of it. I'm sure I'll be less pleased tomorrow.
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