How about this instead?
Confusion (4th Level Mind Spell)Any action – helpful or harmful, performed on oneself or another person – affects a random target. Everyone a victim could reasonably perform the action on, including themselves, rolls dice, and the target with the lowest roll becomes the actual target for the action. So, confused victims can attack a friend, heal an enemy, try to take the helmet off of a wolf, or any number of confused actions.
Randomizes the target of any action taken by confused victims. 3 HD victims save on first turn, 4+ HD victims save every turn to escape confusion for 1 turn.
Players have an advantage in that they can choose to take no actions at all until the confusion goes away. But this seems like a reasonable advantage.
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