I figure my earlier build-a-beast post pretty much covers it, although I'll need to remove all the house-rule stuff and only focus on what duplicates or nearly duplicates the list in the LBBs. Here's my suggested chart:
Monster Size | | Base HD |
---|---|---|
Human-sized being or herd animal | 1 HD | |
double human size | 8 HD | |
triple human size | 12 HD | |
X times human size | X times 4 HD | |
Adjustments | ||
slightly larger | +1 HD | |
half size | -1 HD | |
lives in small groups | +1 HD | |
solitary | +2 HD | |
flock/swarm | -1 HD | |
enchanted/magical | +1 HD | |
demonic | +5 HD |
If the final HD is 0, change it to 1-2 HD; if HD is negative, subtract number from 1-2 HD. Hit point penalties or bonuses also modify morale. If you want a low-hit point creature with no moral adjustment, make it a HD/2 or /3 creature, treating it as 0 HD for attacks.
Add a couple notes for some special monster types (oozes, undead, spirits, dragons) and I think we're pretty much set.
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