Roll 4d6 and set aside any 6s rolled, then look up the total.
| 4d6 Roll | Magic Spat Activity |
|---|---|
| 0 | I Came to Gloat! Rival sends illusion of self to personally confront you. |
| 1 | Bite Me! Conjured attack dog appears. |
| 2 | Bring Waders! Area floods to knee height for 1 hour. |
| 3 | Good Job! Next door you see/pass through does 1d6 non-lethal damage as it hits you. |
| 4 | Scary Visage! NPCs flee you 1d6 times. |
| 5 | Pantsed! Trousers or robes fall off in 1d6 chases. |
| 6 | Flat-footed! Footwear falls off in 1d6 chases. |
| 7 | Pop! Next 1d6 bottles/vials held break. |
| 8 | Hiss! Backpack fills with 1d6 snakes. |
| 9 | The Eagle Has Landed! Birds take the next 1d6 small objects from your hands. |
| 10 | On a Roll! 1d6 barrels roll rapidly toward you. |
| 11 | UFO Flap! Conjures 1d6 bats around you. |
| 12 | Wine Tasting! 1d6 drinks near you spill. |
| 13 | Wart Pack! Backpack fills with 1d6 toads. |
| 14 | Duck Hunt! 1d6 ducks chase you, quacking loudly. |
| 15 | Heckler! Tiny face calls you a liar in next 1d6 NPC conversations. |
| 16+ | A Breather. Rival had something else to do this week. |
If one or more 6s were rolled and set aside, each 6 rolled adds 1d6 to any dice roll mentioned in the results above.

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Mages. What a bunch of fractious prima donas.
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