Monday, May 9, 2011
Geomorph G10: Crushing Trap
In Geomorph G9, the crushing walls were catty-corner to each other, and there was the hint of an escape plan by trying to quickly slip behind one of the moving slabs. In G10, it's a more conventional "crushing room trap": stairs lead up to a seemingly ordinary T-section of corridor, but a concealed pit trap can drop the unlucky into a room with snug-fitting crushing walls. To escape, find the secret door. The mechanisms of the moving walls are accessible via side tunnels.