I keep wanting to fix monks.
There's a lot I think is wrong with the monk class, but it's a bit of a mess to fix. A huge, complicated power list, a mix of archetypes, and a theme that doesn't fit a broad range of campaigns like "fighter" or "magic-user".
I have some ideas, but first I wanted to open it up to everyone else: what do you hate about monks? What do you think can be fixed? What would you be willing to drop?