One little idea in the meantime: what would elves be like in your campaign if elves had the standard level limits, but no special ability other than "train any beast or plant, even if it is normally untrainable"? What kind of culture could you build around that?
Friday, October 28, 2011
Food for Thought
I went out of town last weekend for my nephew's birthday. It always takes me about a week to recover from stuff like that, which should explain the light posting. But I haven't forgotten that I want to do some more posts on dungeon shorthand (I think I have a good use for curly braces now,) some more material on the wizard/sorcerer/psychic concept, and another entry in the "extraplanar creatures revamped for a non-planar cosmology" series.