- Thousands of years ago, Vaeturia conquered or colonized the entire coastline of the Great Fettered Sea, establishing a mighty and advanced empire.
- In The Wyrm Times, enormous vadwyrms destroyed most of civilization and scattered humanity.
- Three centuries later, dozens of tiny kingdoms, all a pale shadow of the nearly-forgotten empire, compete to become its replacement.
- Most monsters, including the vadwyrms, were created during Vaeturia’s decline.
- The island of Vaeturia still exists somewhere near the center of the Great Fettered Sea.
- After The Wyrm Times, a religious schism created the dominant monotheistic Church of Urizen and drove believers in the rest of the old pantheon underground.
- The Fist of Urizen crushes remnants of the old faith and heretical ideas about Urizen.
- The distant West revived belief in Urizen’s female companion as the Mysteries of Ahania, while a small mystical cult, the Children of Los, tries to maintain the full pantheon.
- Druids follow the old pantheon, mostly Urthona, but Chaos Druids and orcs revere Red Orc (not necessarily the same way.)
- The original schism began before The Wyrm Times, not after.
William Blake is the source of the pantheon, of course, but I use his ideas very loosely and don’t expect any player to read or memorize anything from Blake. In fact, I prefer players to make up their own religious beliefs about Urizen. It helps encourage heresy.
- Languages change quickly over short distances
- Magic is unpopular in rural areas and with some urban commoners, especially witchcraft (any magic that doesn’t rely on books/scrolls.)
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