Roll 4d6 and set aside any 6s rolled, then look up the total.
|4d6 Roll||Magic Spat Activity|
|0||I Came to Gloat! Rival sends illusion of self to personally confront you.|
|1||Bite Me! Conjured attack dog appears.|
|2||Bring Waders! Area floods to knee height for 1 hour.|
|3||Good Job! Next door you see/pass through does 1d6 non-lethal damage as it hits you.|
|4||Scary Visage! NPCs flee you 1d6 times.|
|5||Pantsed! Trousers or robes fall off in 1d6 chases.|
|6||Flat-footed! Footwear falls off in 1d6 chases.|
|7||Pop! Next 1d6 bottles/vials held break.|
|8||Hiss! Backpack fills with 1d6 snakes.|
|9||The Eagle Has Landed! Birds take the next 1d6 small objects from your hands.|
|10||On a Roll! 1d6 barrels roll rapidly toward you.|
|11||UFO Flap! Conjures 1d6 bats around you.|
|12||Wine Tasting! 1d6 drinks near you spill.|
|13||Wart Pack! Backpack fills with 1d6 toads.|
|14||Duck Hunt! 1d6 ducks chase you, quacking loudly.|
|15||Heckler! Tiny face calls you a liar in next 1d6 NPC conversations.|
|16+||A Breather. Rival had something else to do this week.|
If one or more 6s were rolled and set aside, each 6 rolled adds 1d6 to any dice roll mentioned in the results above.
This work is licensed under a Creative Commons
(CC BY-NC-SA 4.0) license.