- To me, "neutral" isn't an alignment, it's the lack of one.
- I prefer a two-alignment Law/Chaos system to Good/Evil or a two-axis system, because...
- I don't interpret Law and Chaos as personality descriptions or moral guidelines, but as factions in cosmic conflict.
- Aligned people and monsters have a supernatural "taint" (which can be detected) and minor powers granted by this taint, which more powerful alignment leaders can take away at their (dis)pleasure.
Protection from Evil, in this interpretation, isn't protection from an alignment, but from evil intent.
I have a swords & sorcery setting with unique alignment rules on the backburner that I'm calling "Malignment" for now, unless I come up with a better name. It has two opposed alignments, locked in a cosmic struggle, but the alignments aren't Good/Evil or Law/Chaos, but Legend/Dream. It's a very Michael Moorcock/Elric-flavored setting. I'm proud of it.