Experienced players can fill it in without much trouble, since all the terms are either identical to those in OD&D or fairly similar. “XP Mod”, for example, would be either the LZ XP Bonus (a short version of the table is included) or the percentage-based bonus/penalty from the LBBs, or just left blank if you don’t use those adjustments.
Players new to RPGs or to old school class-and-level RPGs specifically might have to consult other reference sheets I plan to make. For example, each class will have its own reference sheet, with class-specific tables for dice and level titles, class abilities, and XP bonuses. A general ability reference sheet will explain the six ability scores and ways to use them in more detail. An equipment reference sheet would include a price list and an equipment card to cut out and fill in to keep track of what’s in your backpack or each bag/sack carried.
This is really a draft version. I may think of better ways to phrase things later, or change things depending on what actually winds up in the other reference sheets.
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